Doom of the Savage Kings: Tomb of Ulfheonar – Dungeon Crawl Classics
Board
“High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the libing. From warlord to pauper, crone to child, no one is safe.
Defeating the immortal hound will require more than mere blades or even spells. To slay the beast, the characters must delve into the mysteries of the land and its Savage Kings. Only then, armed with relics forged from a bloody past, can the most cunning and courageous of adventurers challenge the hound of Hirot!”
Buy the DCC module here: Doom of the Savage Kings (PDF)
Or buy the the Tome of Adventure
This map comes with tokens with adjusted health values, atmosphere blocks, and a full dungeon with hide volumes. This was a really fun dungeon build that I absolutely just love the outcome of. The secret entrance to the final resting place of Ulfheonar was a fun detail and difficult to get right in TaleSpire, but thanks to the filters you can put on the hide volumes, it came out great!