The Bastard Isles Collection
This is a set of slabs made for my homebrew setting, the Bastard Isles. The campaign is set at a tech level of around 1600, and as such has plate armor and Renaissance Weapons. I use coffins for cannons as there is no cannon asset in Talespire.
Want to roll a history check?
DC 5. This tectonic archipelago is the extension of the mountain range that divides the Najar deserts. To the Northwest is Osamaniyu, and to the Northeast are Ordu and Samsun.
DC 10. The Bastard Islands form the seam between East and West on the world of Estentur. This makes the feature one of the most economically significant locations on the planet. Unfortunately, the excess of small, uninhabited islands, the convoluted number of possible courses through the islands, and the lack of any powerful governmental bodies have created a veritable pirate utopia. While merchant fleets could certainly go further South to avoid the archipelago, it often adds months onto journeys, especially given the change in prevailing winds and ocean currents below the largely uninhabited island of Ollhu. This, combined with the rapidly increasing temperature below that latitude makes traversing the dangerous Bastard Islands a more popular choice.
DC 15. These isles were not always the lawless lands that they are at the time of our setting. Approximately a thousand years years prior, each of the major islands were the home of powerful, complex feudal states. These empires grew wealthy off tolls for safe passage, and developed a reputation for sinking those that refused to pay. A cabal of major Trithtos states and merchant organizations formed a cartel to destabilize and dismantle these nations. The intent was to carve the loosely-populated islands into manageable colonies, but due to logistics issues resulting from the bloody war, both established and colonial powers fell apart within the half-century. This being said, the Daang Trading Company, the colonial occupation of its eponymous island, has outlasted its parent country by centuries, surviving by becoming a gray market for illicit, unethical, and pirated goods. The crumbling of these colonial states, the mass exodus of their indigenous inhabitants to the mainland and Didesh, and the refusal of any neighboring kingdom to claim the territories have all led to their colloquial name: the Bastard Islands.