Writhing Fumes, Perilous Dark Map #1
Board

https://talestavern.com/wp-content/uploads/2021/06/20210617194945_1.jpg
https://talestavern.com/wp-content/uploads/2021/06/20210617195259_1.jpg
https://talestavern.com/wp-content/uploads/2021/06/20210617195119_1.jpg
https://talestavern.com/wp-content/uploads/2021/06/20210617195035_1.jpg
https://talestavern.com/wp-content/uploads/2021/06/20210617195018_1.jpg
Author: Bruva-Polemos
Status: Complete
TaleSpire Version: EA - Chimera
Created On: June 17th, 2021
Last Updated: June 18th, 2021
Terrain: Arctic / Tundra
Type: Ruins

Hello,
This is my interpretation of the first scenario in the Perilous Dark campaign for Frost Grave. This is also my first ever map.
The map is suppose to show the merging of the town proper and the Alchemical refinery. Both now in a sate of disrepair.
Palisades, lanterns and other temporary structures have been erected to help defend the area by other war bands before you.
The area shows signs of ransacking and battle as the enemies overwhelmed and pushed back other treasure hunters and adventurers.

“One of the soldiers you’ve recently hired tells you about a previous trip she made into the Frozen City. Her band was returning from a bloody, yet successful,
expedition, when they passed by a large, broken doorway. The wizard she was with said it was the doorway to a famous weapon shop. They were about to
explore when a pair of large constructs attacked. Not wanting to risk the gains they had already made, they decided to run for it and come back later. Of course, a short time thereafter, a snow troll killed that wizard, and the band dissolved. The soldier is sure that she could lead you back to that weapon shop. She remembers it clearly, because it is just on the other side of a large alchemical refinery…” – Page 21 Perilous Dark Book.

You will need both the Core Rulebook and the Perilous Dark books to use this map as intended.
Stand in models for the enemies have been renamed and stats added to help you use TaleSpire for the game. The blooms of magical fire correspond to the number of the board edge. The central Spawn token being number 1. To see the spawn locations Use ‘Tab’ key to enter GM mode.
Thank you for your time and if you enjoyed it please leave a like.
I plan on making the rest of the scenarios so stay tuned for more uploads. Cheers.

Sample Collections/Campaigns that include this slab

1 thought on “Writhing Fumes, Perilous Dark Map #1”

Leave a Comment