The Tomb of Black Sand
Board

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Status: Complete
TaleSpire Version: EA - Chimera
Created On: September 5th, 2021
Last Updated: February 7th, 2023

Deep in the forest plants and animals twist and crack and seem to fill with stars before they vanish, screaming into nothing. A tomb has appeared, and lumberjacks argue about its origin over drinks at the Red Squirrel Inn. Some say it’s new, like a freshly grown cancerous lump; others say the twisting earth revealed an ancient trove of bone and unimaginable treasure. No one can agree, but townsfolk have begun to go missing, riders in black have been seen on the roads, and some say the candles are singing.

The Tomb of Black Sand is an adventure created for use with contemporary (2019) table top role playing games. Yet, deeply rooted in “old school” RPG design sensibilities. It can be used as a one-shot or as a hook filled location on the map that players can explore or ignore over the course of their adventures.

This is the board of the dungeon itself. I am a big fan of this adventure and decided to run it in Talespire. Suggested levels for this adventure is 4-5, but honestly there’s a lot of “leeway” since some of the monsters inside are VERY deadly. Please visit the website and get yourself a copy to run it for your players, but be warned that this adventure is designed for experienced players. The entrance was made from another slab made by WinglySimmer called Large Forest Area.  

 

1.1

  • Reworked main hall
  • Reworked Moon pool
  • Reworked hide volumes


1.08

  • Reworked the trophy room
  • lowered Thomas room

1.07

  • Fixed hidden zones
  • Added candles in chapel
  • Added more candles in the candlemaker’s room
  • Added hidden dancing dagger mini in warehouse

1.06

  • Reworked the chapel
  • Filled rooms 8-11
  • Fixed hidden zones

1.05

  • Reworked the hallway
  • Reworked pit rooms
  • Added gold box in moon pool
  • Changed the pillars

1.04

  • Widened main corridor in first room
  • Replaced pierced wall for room 3 by a stack of black sand tiles.
  • Named Minerva and Vincent

1.03

  • Fixed a couple of hidden zones
  • Added void pillar in sand tresher room

1.02

  • Filled the pits with bodies and added some skeletons digging them, as described in the book.

1.01

  • Fixed the layout of a couple of hidden regions.
  • Fixed some floating trees.

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