Ravenloft: Ch. 16 Monastery of the White Sun
Board

https://talestavern.com/wp-content/uploads/2023/01/TS_1673238761.jpg
https://talestavern.com/wp-content/uploads/2023/01/TS_1673238828.jpg
https://talestavern.com/wp-content/uploads/2023/01/TS_1673238868.jpg
https://talestavern.com/wp-content/uploads/2023/04/TS_1682702212.jpg
Author: Darkenneko
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy
Created On: January 9th, 2023
Last Updated: April 28th, 2023

In an attempt to flesh out the Curse of Strahd Campaign, I’ve begun to create locations based off of old versions of the setting.

This is the Monastery of the White Sun, as detailed in “Fair Barovia” adventure from Dungeon Magazine 207.

The Monastery is built in attempt to be as accurate as possible to the map, I’ve added some invisible creatures labeled in a way as they’re using the same number as they did in the original write up allowing DM’s to use descriptions/encounters from those rooms accurately.

I’ve included Leo Dilysnia and the host of creatures wrote into the original adventure and have stat blocks for all if anyone is interested.

The Monastery of the White Sun sits North East of the Ruins of Berez on the side of a mountain, right above that run off from the Luna River.

 

I have a working document for those interested that includes snippets from the original story along with narration for DM’s and the encounters.

Thank you.

Update 1.1

I’ve fixed a couple roofing errors, added atmosphere fog, added a night time lighting and deleted the underground flying vampire.

Leave a Comment