Pirate City & Islands (Mid Sprawl)
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Author: Generaly_Olie
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy
Created On: April 10th, 2024
Last Updated: April 10th, 2024
Terrain: City, Cliffs, Island, Outdoor, Water
Creative Commons Lic. Attribution

The fort is empty, walls in rubble, no longer do empire ships carrying prisoners visit this island, it belongs to someone else now. What wicked organizations build their houses here then, whose gold is that in them, and what are they building to?

 

A project I made to cover an island completely in houses for a completely enclosed city, realised midway through that the large islands I made would take a long time to complete, so this is sort of an “in progress” build, but also canonically in progress, you can see where future infrastructure and homes are being built. The players of my campaign interacting with this current young version of the town, and later coming back to an expansive and free metropolis of the seas.

This small port haven has all the basics of survival, an inn for drinking and resting, a bunkhouse for bunking, a shipwright for ship righting, a smith for smithing, and mayor’s pet for petting. All the buildings included have real interiors players can enter. Town heavily features NPC’s from heroforge packs who may need removal if you don’t have those, all NPC’s are given names and occupations.

 

This map was generated with the aid of Baldrax’s Houdini TaleSpire Terrain Generation Toolset (it’s great, never used Houdini before and got some nice stuff out of it)
https://github.com/Baldrax/Houdini_TaleSpire_Terrain_Generation_Toolset

Sample Collections/Campaigns that include this slab

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