Pathfinder 2e Hellknight Hill Citadel Altaerein
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Author: KaldariaQ
Status: Work in progress
TaleSpire Version: EA - Chimera
Created On: August 2nd, 2021
Last Updated: August 9th, 2021
Terrain: Castle / Keep
Location: Golarion
Type: Ruins

I have decided to pick up age of ashes for pathfinder 2e.  I didnt see any official builds for age of ashes yet, so hear is the 1st dungeon for hellknight hill.  I plan to make the 2nd layer and eventually create a map where they are actually connected.

The monsters are invisible with the page number in the pf2e bestiary they are located on.  For the non bestiary monsters the page in age of ashes book they are on.

The rooms are not highly detailed yet, I may go back and update them with interiors, however I wanted enough room in the map for a battle to take place without units jumping up on tables.

Update: 1.1:
Atmospheric blocks added to many rooms.  There is only 1 hallway block near the front entrance with the goblin dogs, personally I would keep reusing that one when the PCs are in a non-combat encounter.  The dogs are a Severe encounter so they get the dark vision treatment, use if you want, but I understand it might be a bit to dramatic for some people.

Ramparts added for Calmont to hide in.

Sample Collections/Campaigns that include this slab

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