Modular Netrunning Architecture
Author: Muddybudd
Status: Complete
TaleSpire Version: EA - Chimera
Genre: SciFi
Created On: March 23rd, 2024
Last Updated: March 23rd, 2024
Terrain: Cyberspace
Creative Commons Lic. Attribution-NonCommercial

Jack In to this themed modular netrunning architecture that lets you quickly build out net architecture levels as needed.

These modules are meant to be easy to setup as the GM and use as the player. Inspired by RadMissFliss’s design, I wanted a version that could be easily moved between levels as the player.

NOTE: For the best effect, set the Board Atmosphere to “Darkness” and apply “Frozen” effect at 40-50%.

-3 Modules to fill out any net Architecture: Starting/Highest, Middle, End/Lowest
-Visual Indicators to show if there are further levels above/below
-Physical Doors block player progress to further levels until unlocked by GM.
-Line of site blocking prevents players seeing BlackICE/programs before they reach the appropriate level
-Horizontal layout allows players to use arrow keys to move between levels, or easily drag without needing to adjust model height

Sample Collections/Campaigns that include this slab


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