Knights Rest Inn
Status: Complete
TaleSpire Version: EA - Chimera
Created On: May 17th, 2021
Last Updated: May 17th, 2021
Terrain: City
Creative Commons Lic. Attribution

Hello Again,

Fellow DM, Nerd, and creator “AC-Thorn” here, I am working on making some basic templates for several biomes, and buildings. This latest slab is The Knights Rest Inn. It goes without saying like most things D&D or TTRPG, feel free to change the name of this tavern in game.

A well lit, spacious Tavern with two floors, and an out-door patio, plenty of room for brawls, drinking and shenanigans for your players. Modular in a drag drop and play in almost any town or city setting! Once again, Big thanks to Istallri and all his YouTube Tutorials!


Tables, kitchen, bar counter, main entrance, access to the patio and upper floor.


Several tables and chairs to enjoy an evening, or planning the next adventure. Stairs towards upper level and balcony.


Two sets of bunk rooms (4 beds x 2 rooms) and one “Knightly” suite, with a single bed, desk, and storage. The final room on the second floor is storage for the innkeeper and their staff. (Ripe for plundering)


*Unnecessary Lore (use at your discretion)*

There is only one, Knights Rest Inn, but somehow it seems that there is always at least mention of it in every major city, as if it originated from the city or town in question. Rumour has it that a Wizard runs the Inn, and folds the tavern into a pocket dimension and follows adventurers on their journeys and sets up at the nearest town, village or city. Using great skill and cunning the Wizard has evaded the skeptical eye, whether through his magical prowess or seemingly charming persona. But that’s just rumour.

Slab Statistics

Slab Size: 3.3k out of 30k (10.9%)
Slab Dimensions: 24w x 16d x 9.5h
Asset Count: 417
Unique Asset Count: 82
Tile Count: 251
Prop Count: 166

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