Haywire Foundry
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Author: BigAlGaming1
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy, SciFi
Created On: February 19th, 2023
Last Updated: February 19th, 2023

Hello again everyone, this is a reimagined of Haywire Foundry from Dungeons and Dragons Online, I tried staying faithful to the source material with a few changes. This dungeon is more techie based with it being a factory creating Warforged which are infected by a slug like creature that burrowed its way inside. the center has a monitor where Haywire would communicate to the players, they’re normally located before each section on the walls. The east wing leads to a series of stairs that are trapped with blades, reaching to the top is the storage room where Warforged and other things are being stored while the west wing has a couple of pitfalls, past that is the factory. You’ll be needing to pull two levers one on east and west side to unlock the south wing, the players will eventually encounter a room that is a puzzle. ( Pulling the east wing lever will lower the forcefields in the east wing, you can have whatever you want in them besides crates like infected Warforged or non-infected, I did both and have a little civil war between the two)

Puzzle room solution.
Each wheel has a different color adjacent to the next wheel (Red, Blue, Yellow, Green, Purple and Orange) and the inner wheels is locked from turning, each wheel has six symbols one on each end. The chest which holds the key has anti-magic field, to solve this puzzle the players must match the inner wheels to the symbol above the chest, to unlock the inner wheels (Green, Purple and Orange) the adjacent colors must match the symbol said wheel have ( Example: Green has Ω you turn Yellow and Blue to Ω to unlock Green wheel for Green to turn the appropriate symbol for the chest, that said as soon you move Yellow or Blue away from Ω, Green will once again be locked in place. ). Do this to all three inner wheel and the gates will open. If players take too long to solve the puzzle oozes starts falling from the pipes. ( Side note: There were no Orange colored forcefields and the yellow is hard to discern. )

Pass that room there’s the boss room, defeating it will grant access to the door, use the key on the console to initiate a self destruct, the way they came in from is sealed and the only way out is through the side entrance to reach the end. Normally the self destruct was five minutes but you can put whatever timer you want if at all. I also added hide volumes to the rooms so your players won’t see the whole layout, you just need to toggle them on (Press Tab, it’s the second one from the left that looks like a box then right click an area to toggle visibility )

I hope you enjoy playing this map as much I enjoyed making it! And of course you can do whatever you want with this map, it’s your game! Have fun!

Assests: The Factory portion was from Modcity – Factory + Conveyor Best System [ Modular ] by ! BrotherHanan 🌀 Lord of Kinetics !

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