Hanging Gardens of Babylon
Board
These are the fabled Hanging Gardens, the setting for the quest Tending to the Garden, culminating in a showdown with Beelzebub, the archdemon of sloth.
As written, the first layer should also rise 75 feet above street level, but I was too far in before I realised. There are no barriers to approaching the first layer, so it shouldn’t ruin the experience, and it makes the whole map a bit more manageable. The battlements are intended to look decorative, and you would need to raise them all slightly to make them effective defensive structures.
Inspired by a 2D map by Red Panda Publishing. I also slothfully stole one of the Coy Pond Fountains by AJillustrate.
