Doom of the Savage Kings: Hirot – Dungeon Crawl Classics (DCC)
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“High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the libing. From warlord to pauper, crone to child, no one is safe.
Defeating the immortal hound will require more than mere blades or even spells. To slay the beast, the characters must delve into the mysteries of the land and its Savage Kings. Only then, armed with relics forged from a bloody past, can the most cunning and courageous of adventurers challenge the hound of Hirot!”
” The wooded moors give way to mist-laden fields. Ahead, up the narrow track, stands the village of Hirot. The village is defended by a low earthen rampart topped with a wooden palisade. Behind the village, a causeway rises to a great hall resting atop a craggy ridge. Black hearth-smoke hangs forlornly over the village, as if even the smoke were too frightened to venture beyond the village walls. Solitary figures give out a cry, and a long mournful horn is sounded, echoing down the vale, declaring your approach to all.”
Buy the module here: Doom of the Savage Kings (PDF)
Or buy the the Tome of Adventure
This map has not had any tokens added, but points of interest are labeled via GM blocks.
This is the town of Hirot from “Doom of the Savage Kings”.
The following were used to create the map: