Call of the Netherdeep- Betrayer’s Rise
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Author: FOIL
Status: Complete
TaleSpire Version: EA - Chimera
Created On: July 16th, 2022
Last Updated: July 15th, 2022
Terrain: Dungeon
Location: Wildemount

The Betrayer’s Rise dungeon from Call of the Netherdeep. Built to the same scale as the map in the book, so 1 Tile=10 Feet. Enemies are each individually hidden. The hidden slabs that appear in R14 are turned into creatures so that they can be hidden as well. The labyrinth in R13 isn’t exactly accurate, but the players won’t need to directly interact with the terrain anyway.

2 thoughts on “Call of the Netherdeep- Betrayer’s Rise”

  1. Aaaaaw my dude, just as i finally sank my teeth into building the dungeon, you publish yours and i cant even borrow parts of your work since i made the first floor to “actual” scale (a square on map is 2×2 squares on mine). Aside that good work mate. Imma try posting my version so you can take a look. Mine looks kinda like a level in DOOM II if you put sunlight on :D.

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