Abandoned Basement 1
Board

https://talestavern.com/wp-content/uploads/2022/08/20220725032025_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725031947_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725032006_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725032014_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725032025_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725032034_1.jpg
https://talestavern.com/wp-content/uploads/2022/07/20220725032238_1.jpg
https://talestavern.com/wp-content/uploads/2022/08/20220725031839_1.jpg
Author: Unknownsmile
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy
Created On: July 25th, 2022
Last Updated: July 5th, 2023

Used in conjunction with Sunvale Village Board or can be used for a basement of any kind.  This board is campaign-ready with FOW (Fog of War) Activated. The story is this is a mage’s basement who is researching liches and how to become one.  The zombies are his experiments for necromancy and the single tomb could contain a lich who is currently trapped by magical wards. The script is the party walks down and attempts to open the door.  If they check for traps and succeed, then seal the cage with the open door to a closed position before they walk in, and reveal the entire room.  You may choose to keep it dark or brighten the room using the atmosphere prepped outside the dungeon. If they fail the check or blindly walk in, mention a loud click sound and play the atmosphere node.  Reveal the room and play the cutscene mode.  The cage is open and they have 2-3 turns to figure out they need to flip the switch near the entrance to close the cell shut.  If they succeed in closing it, play the ‘disarmed trap’ atmosphere to cease music. Traps by the chest are there if they fail to search for traps either when walking over them, or if attempting to open the chests (DM discretion). If the zombies get out of the cage, the party might die so DM decide if you want to warn them to run.  If they run, they can warn the Sunvale town guard about the impending threat as the zombies will break out of the basement as soon as they tell them. Everything used was 100% original by me.

Update 1.1 6/11/23: I added signs to give possible loot options and a potential story plot hook if you want to use it.
Update 1.2 7/5/23: Had to make some adjustments to notes on the board as some were not filled out.

Leave a Comment