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This board was designed as part of a series of 6 lost woods boards for use in a Legend of Zelda-themed campaign. it was loosely based on the temple of time from the Twilight Princess game.
The boards were designed so that the DM running the game could come up with their own puzzles for players to solve, when transitioning between boards the GM rolls a D6 to determine which board the players go to next. It is up to the GM to decide what the player must do in order to leave the wood.
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