RuneScape build – Al Kharid City
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Al Kharid is a desert city set in South Eastern Gielinor. It is the entrance and last bastion before entering the Kharidian Desert to the south. It’s palace is perhaps less magnificent than the ancient edifices found deep in the desert, but it remains the seat of power for the current ruler. Various crafters, smiths and kebab sellers fill out the market alongside gem traders, silk merchants, and the enigmatic Ali Morrisane, seller of runes and maker of deals!
[Coming soon on separate Boards]To the south, the Shantay Pass is well guarded as beyond lies the brutal heat of the desert. To the East lies the duel arena where adventurers may test their mettle. To the North, a mine rich with wealth, but guarded by giant scorpions. And lastly to the West, a gate leading across the River Lum to the more temperate climates of Misthalin.
-Project Description-
I am recreating the world of Gielinor from OS RuneScape in Talespire! I am hoping to keep it accurate to the game, while adding small embellishments to flesh out the environment and make it a more attractive table to play on. I started in Al Kharid, but I’m having so much fun getting to know Talespire through this project I’ll keep expanding from here! I don’t know what is an appropriate sized board for optimal efficiency, so I’m trying to break up the map along natural lines (such as a fence or road).
My husband runs a D&D 5e game set in Gielinor, so this is a labor of love so we can continue to play online.
I can tell this is a labor of love. Great job! 🙂