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This is my full Castle Ravenloft. All rooms are furnished, from the High Tower Peak to the lowest dungeons. Performance may vary, as this castle is huge. Scale is as near 1:1 as possible, from the size of rooms to the height of ceilings. Some areas suffer with this, particularly the catacombs, the interiors of which are extremely small. Stairs are as accurate as I could get them, as some locations in the isometric maps are inconsistent. I hope this proves useful to any CoS DM's that need it! Good luck! May make further updates if mistakes are brought to my attention, or to spruce up areas that need it.
Update 1.1: Added gatehouse embellishments, with gargoyles atop, and put the gatehouse mechanisms within the gate towers. Other various changes, such as varying the floor types mimicking the COS module's map of Ravenloft. Also, centered the table in the Study.
Update 2.0: I've overhauled the entire map, utilizing the Megadungeon tiles to bring true diagonals and curves to the castle, and adding various visual embellishments such as ivy on the walls akin to those on the isometric maps. For those that wish to still use the old version of my castle, I've posted the old board here: Castle Ravenloft Old
Update 2.1: Swapped in the new double portcullises.
Update 2.2: Swapped the roof tiles to the Abandoned Village set.
If you want the castle split up into separate floors: Castle Ravenloft Floor by Floor
Update 2.3: I thought the new Castle Fortified roofs fit Ravenloft really well, so they are now the roofs used.
Update 2.4: Added in the door to the Elevator Trap Hallway, which has been missing for a while.
Comments (7)
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Ooiittee · Jun 28, 2021
Nice work mate, can see a lot of potential in this work. Keep at it.
Jeharo · Jun 28, 2021
Thank you! Mostly using this as a way to back it up for now, but happy that you're liking it!
broseph · Jul 13, 2021
This is really incredible! I wish Talespire would let the camera go even higher, because you have to do some tricky things to reveal the higher levels of the castle.
Jeharo · Jul 13, 2021
You can hold down ctrl and use wasd to raise you camera, or double right click, but for the hide plane you have to resort to double right clicking so you can see alright.
broseph · Jul 21, 2021
Yeah, but the green slider, those layers don't really function very well WAY up there lol. Thanks for the Ctrl wasd tip, I hadn't learned that yet.
Jeharo · Jul 21, 2021
I'm considering also separating each floor into individual slabs for those who don't want to struggle with the upper floors.
broseph · Aug 22, 2021
That would be wonderful, but I know that's quite a lot of work.