Peril at Mere’s Edge
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Author: dondoepke
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy
Created On: October 17th, 2024
Last Updated: October 16th, 2024
Location: Waterdeep
Type: Camp

Mere’s Edge Rest – The last fresh Well for Water Deep bound traffic.  But there are no safe havens this close to the Mere of Dead Men.  And a misty dawn is an ideal time for Treachery!

 

Designed as a One-shot encounter for 4-6 2nd-3rd level players in D&D 5E.

Areas of interest –

  • Swamp area has 2 Giant Toads and 2 Giant Frogs hidden in the reeds
  • There is an old cellar under the stable ruins that contains a swarm of centipedes and a corpse with some loot
  • The well provide an alternate way to the entrance of the Goblin cave, bypassing traps
  • Both tunnel entrances trapped with crude spike traps
  • Left side entrance has a couple of goblin archers with high ground and good cover

Special thanks to –

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