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Mere’s Edge Rest – The last fresh Well for Water Deep bound traffic. But there are no safe havens this close to the Mere of Dead Men. And a misty dawn is an ideal time for Treachery!
Designed as a One-shot encounter for 4-6 2nd-3rd level players in D&D 5E.
Areas of interest -
Swamp area has 2 Giant Toads and 2 Giant Frogs hidden in the reeds
There is an old cellar under the stable ruins that contains a swarm of centipedes and a corpse with some loot
The well provide an alternate way to the entrance of the Goblin cave, bypassing traps
Both tunnel entrances trapped with crude spike traps
Left side entrance has a couple of goblin archers with high ground and good cover
Special thanks to -
Cargo Wagons - Tales Tavern by @Paroxysm
Wagon - Tales Tavern by @gogots
Simple Goblin Cave - Tales Tavern by @Verin 뚱냥이
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