Overworld Hex Tiles (Small)
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Inspired by other hexagon-style overworld tiles. This particular overworld tile set is prepared at a smaller scale in order to reduce the number of objects rendered. Reducing the load for lower end systems, or reducing screen traversal time for truly massive overworlds.
Themed tiles include:
- Abberation (pyramid, tower, worm cluster, organic growth)
- Castle (with and without shingles)
- Castle Ruins (intact, collapsed, altar, rubble)
- Volcanic (ashland, lava pools, dead shrubland, dead forest, volcanic hills, volcanic peak with cave and campsite variants, volcanic spire)
- Caves (stone, volcanic, ice)
- Desert Village (village, well, ornate)
- Dungeon (sunken entrance, standing entrance)
- Marble Palace (village, castle, tower spire, temple, statue, altar, shrine)
- Merchant (multiple stalls)
- Moorgoth (village, castle, cathedral, tower)
- Palisade (modular)
- Stone Wall (modular)
- Village (thatch roof, shingled roof)
- Farms
Nature tiles include:
- Temperate (light oaks, dense oaks, light pines, dense pines, foothills, mountain with cave and campsite variants)
- Swamp (light brush, dense brush, light trees, dense trees, foothills, mountain with cave and campsite variants)
- Tropical (light jungle*, dense jungle*, light bamboo, dense bamboo, foothills, mountain with cave and campsite variants) *includes grassy jungle variants
- Desert (light palm, dense palm, light cacti, dense cacti, foothills, mountain with cave and campsite variants)
- Wasteland (light trees, dense trees, light savanna, dense savanna, foothills, mountain with cave and campsite variants)
- Snowfield (light pine, dense pine, light trees, dense trees, foothills, mountain with cave and campsite variants)
Modern tiles include:
- Brick Buildings
- Chamber Buildings
- Concrete Buildings (and generators)
- Facility Buildings (and reactors)
- Industrial Buildings (and fans)
- Outpost Buildings
Update 1.1:
- Added supertall mountain variants to each natural biome.
- Added small details to natural biome standard mountains.
- Added Roads, bridges, docks, ocean tiles, camp tiles and graveyard tiles.
- Edit 1.1a: Fixed a missing rock in the supertall mountains.
Love these so much! Thank you for sharing!
Hi there! Thank you for your work that I think I will soon find a use. Can you tell me what would be the size of those hex tiles regarding your words ? 1, 2, 5, more km each?
I plan to create the map of a world using those and I would like to adjust the scale of this before starting my work. The size of the map I would like to produce is 210 km * 315 km.
Thank you in advance for your advice!