Kelsey Dionne’s Sea Caves & Tombs – Shadowdark Cursed Scroll #3
Board

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Author: Sir Leonel
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy
Created On: December 12th, 2025
Last Updated: December 11th, 2025
Terrain: Island
Type: Caves

Sea Caves and Tombs from KELSEY DIONNE’S “HORDE OF THE SEAWOLF KING”( ShadowDark Zine CURSED SCROLL #3).  I made a few flourishes like gradients and unlevel floors where I felt appropriate.  You’ll need a copy of that zine to play the dungeon as intended, You can find it at the ARCANE LIBRARY.

I made the map topless for ease of play and I wanted that tabletop “Dwarven Forge” feel.  Also as I’m just learning TaleSpire the task of making the whole hilltop for it felt daunting.  But I have considered adding the true wall height and ceilings, hill cover, etc. If I get feedback and enough requests I may be inclined to do it sooner.
I think it looks best with the Darkness atmosphere, min “moonlight”, and fog turned up to get that true ShadowDark feel.  Kelsey Dionne’s game SHADOWDARK,  is IMO brilliant! I absolutely recommend you grab a copy of the game.  Talespire is the PERFECT VTT for it, as the game has so much dungeon crawling and SD is a great game for TaleSpire because it’s so streamlined.

This is my first build and I am pretty proud of it. Any feedback both supportive and critical are appreciated.

1 thought on “Kelsey Dionne’s Sea Caves & Tombs – Shadowdark Cursed Scroll #3”

  1. Great first build,,,, yeah to close it in is a waste of cp power really and it gets removed anyway, but saying that little off shoots can be,, also what I like to do with caves etc is to make them slightly wider and curve the tops of the walls in, makes it look like a 3d effect. But yeah keep at it and have fun👍

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