Frozen in Time (DCC)
Board

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Author: IAArrows
Status: Complete
TaleSpire Version: EA - Chimera
Genre: Fantasy, SciFi
Created On: July 19th, 2023
Last Updated: August 3rd, 2023

This is a ready-to-play board for the level 1 DCC adventure “Frozen in Time”.  All of the hide volumes are set to visable by default.  The monsters AC is stat #7, their HP and names are set as per the module.  Atmosphere blocks can be found sitting on the yellow tiles.  Hidden enemies waiting to be placed by the judge are in a box with the 4 corners marked with yellow tiles next to area 1-2

You can get a copy of the adventure here, from Goodman Games.

 

Zepes Null-Eleven was born in one of the rare civilizations where time travel was a reality, rather than a scientific possibility. Although the ability to jaunt along the time stream was not commonplace, it was known well-enough to require an elite cadre of soldiers, scientists, and law enforcement personnel tasked with the duty to protect the universal timeline from malicious tampering and the inadvertent meddling of over-curious time tourists. A natural prodigy, it was a simple matter for Zepes Null-Eleven to master the science of time travel and achieve placement within this exceptional group of temporal defenders. Alas, it was this same prodigious intellect paired with Null-Eleven’s immense ego that led to his disgrace. Zepes, considering himself superior to his comrades-in-time, chose to use his mastery of the time stream to line his own pockets. Jumping from epoch to epoch, Null-Eleven pillaged great works of art and captured rare animal specimens to sell to unscrupulous potentates, business tycoons, and the idle rich, all while staying one step ahead of justice at the hands of his former colleagues. Pursued endlessly (and enjoying the cat-and-mouse game), Zepes picked an unassuming backwater of the time stream to build his hideout and treasure house. That backwater was the same world and time the adventurers call home. Null-Eleven constructed his hideaway deep inside a glacier, knowing that such a forbidding and persistent environment would protect it from discovery by not only his pursuers, but from the primitive civilizations present in that time period. Sophisticated security measures slaughtered any creature venturing onto the glacier containing it, and the entire ice sheet developed a sinister reputation amongst the barbarians who dwelled in the frozen wastes of the Forlorn North. Considered taboo by these tribes, legends sprang up that the glacier was home to “ice demons” that carried away any hunter entering their domain. Free from inadvertent discovery and far enough off the main routes of the time stream, Null-Eleven’s secret base of operations was never discovered by his pursuers. Unfortunately, even Zepes’ command of time and his access to advance technology could not stave off the inevitability of death. Time and disease ultimately felled the great time thief, claiming the victory his opponents sought without success. Zepes perished inside his hidden vault, dying alone amidst his wonders. Although its master was dead, the hideaway continued its vigilance against intruders and the glacier maintained its haunted reputation for centuries. However, although enduring, ice is not eternal. Three days ago, a massive portion of the glacier’s face collapsed in a thundering roar, terrifying the barbarian tribesmen who wintered near the thermal springs close by. When the last of the ice settled and the spray of frost and water subsided, two dark holes emitting green smoke were visible in the ice face. The tribe elders gathered in the Hut of the Ancestors to contemplate the meaning of this omen. Emerging the next day, the tribal leaders announced that the collapse might be a sign that the ice demons’ power had finally broken and that a select group of champions need to enter those foreboding holes to discover if the icy devils were gone forever. The PCs have been chosen as those champions.

 

This board was made using PrincessP0Pcorn‘s Decorative Plants and Ye-Ole-Zyffer‘s Wintery Forest Crag.

 

 

Sample Collections/Campaigns that include this slab

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