Descent Into Avernus | Avernus Hex Map | C6 – The Avernus That Was
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Descent Into Avernus | Avernus Hex Map | C6 – The Avernus That Was
A hidden fissure conceals a fragment of the first Avernus, untouched by Hell’s blight. Verdant waters restore what infernal curses steal, and beneath an ancient tree, carved words condemn Asmodeus’s betrayal. Here, mortals breathe as if in the Material, shielded by a paradise the Nine Hells could not devour.
Maps for Descent into Avernus – From Chapter 2 Onwards
This collection wouldn’t exist without the Talespire community. Many of the fortresses, houses, hills, and assets you’ll see here come from amazing builders who share their work on TalesTavern. I’ve combined and reimagined them into a huge interconnected project, creating something bigger and unique for the Nine Hells.
– Hexcrawl – You can literally Avernus directionally across 60+ unique maps.
– Faithful and Expanded – Canon locations such as Hellturel, Haruman’s Hill, the Blood Rift, Infernal Ports and so on alongside original additions: dragged cities, taverns, strongholds, and more.
Functional and Atmospheric – Large-scale environments (average 1500 ft x 1500 ft) built for both combat clarity and storytelling immersion, many maps has layers, always check down the terrain.
– Community – These maps merge official canon with community-made assets, turning hundreds of pieces into a cohesive Avernus.
– Not Just for DiA – Perfect for Descent into Avernus, but also a toolkit for any adventure in the Nine Hells, wich im doing btw.
This is a unique community-powered megapack meant to help u guys have as much fun playing as i did thanks to this community.
Also, I’ve just launched my first Etsy product: a physical deck of magic item cards compatible with D&D 5E in case you wanna check it out.
– Magic Item Cards on Etsy
