Delirium
Board

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Author: Inki
Status: Complete
TaleSpire Version: EA - Chimera
Genre: SciFi
Created On: December 27th, 2024
Last Updated: January 1st, 2025
Terrain: City
Creative Commons Lic. Attribution

This board is based on Delirium, the AR Bar in Tales of the Red: Street Stories, Bathed in Red. Notes about the map:

  • A hide volume is available on one of the front windows of the main building, you can use it to simulate the window breaking.
  • A hide volume is on the floor beneath said window, clicking on it and changing it to not hide objects will simulate the glass on the ground without a bunch of extra light from the crystals.
  • A third floor used as the owner’s apartment is included in the main building.
  • 5 AR buildings are in hide volumes around the main bar, these are the different Dee Vees that the crew can pick from, you’ll have to warp them to those rooms, and make a copy of them in the main building without permissions so they won’t be able to see the people not wearing Dee Vees while in the virtuality.
  • There is a Network Architecture in a hide volume to the front left of the main bar, you can go down from top to bottom.

All minis on my boards have stats based on the following order of stats:

  1. Head Armor (BP Glass)
  2. Body Armor (SDP)
  3. Mag 1
  4. Mag 2
  5. Luck
  6. Humanity
  7. Init/Move
  8. Focus (CN/ Rep)

As a GM you only really need to worry about 1-4, 7 and 8

Warning: Some minis are from Heroforge packs, you will have to replace the figure in order to see them in game. I recommend using the morph feature to change it without losing the stats.

Delirium is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.

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