2E-D-1 Burgomaster’s Mansion (Jarvinak)
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Ch. 2E-D-1: Burgomaster’s Mansion
SETUP: Jarvinak is, or was as of 348 BC, a village three or four miles from Renika.
Moving through the small town of Jarvinak you notice a larger building with a stone enclave, people gather around the front chanting words like “Where is the Burgomaster?!” and “Bring him out here!”. The mob is angry as they throw rocks and dirt upon the manor. Noticeably, the windows have all been boarded up.
Welcome to the Burgomaster’s Mansion of Jarvinak!
While undetailed in any sense, I’ve created a small manor with visual story telling for you to utilize in whatever way you wish. The town is one of the first stops into Barovia if the party is coming from the Weary Horse Inn. The two scenario’s I have written is the Burgomaster and a handful of dutiful followers boarding up and hoarding the food reserves or the Manor remaining very barricaded as with no church, this is where many spend the night to hopefully wait out the horrors.
The Manor features the following rooms.
1. Entrance Hall
2. War/Planning Room
3. Kitchen/Dinning Room
4. Upstairs Landing
5. Children’s/Guest Bedroom
6. Mail room with a Delivery Raven (Secretly a Wereraven if you’d like!)
7. Storage Room
8. Artifact Room (Included in my additional Fortunes of Ravenloft rolls to move the artifacts around to new places!)
9. The Master Bedroom.
Please Enjoy!
Changelog.
Version 1.0 – Release